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Showing posts with label supervillain. Show all posts
Showing posts with label supervillain. Show all posts

Monday, 18 May 2015

James Mathurin Art is on Etsy now!

I've opened up a store on Etsy to sell some products I've made with my designs on. Have a look below in the handy widget-thing they let me use.


Here's a better look at the items on sale; they're all based on either the Street Art Superheroes or the Cyberpunk Art Nouveau sets, but I'll add more as I'm able to source products: 
 
 ©2015 James Mathurin

Saturday, 9 May 2015

Melee in Melbourne

So, here's another Street Art Superhero piece. The art for this one is from Melbourne, and as for the characters... I'm not entirely sure. Still, I'm pretty happy with it.
©2015 James Mathurin

Wednesday, 10 December 2014

Sketches - Artists helping artists

I thought I should do a bit of practice done, so I went looking for some useful hands and face references.

This hands piece is from a guy on Deviantart called CoranKizerStone.
 This  expressions piece is from another Deviantart user, Shingworks.


I found these on the Pinterest board of Americantuff he us artist Chriscross. If you don't already know his work, whether it's from his runs on Blood syndicate and Heroes for Milestone, Captain Marvel for, well, Marvel, either Xero or his current work on Katana for DC (which I''ll be picking up on my next trip to my comic shop), you owe it to yourself to familiarise yourself with him.

One of Chris's  biggest strengths (among many) is the emotional expression and storytelling he gets into his work, especially through facial expression. Seriously, I aspire to be half as good at that, and seeing some of the stuff he uses to practice is a great insight, and something I plan to make use of. Here are some examples of his work, starting with the Blood Syndicate about to wail on mullet-Superman.
©2014 James Mathurin

Saturday, 25 October 2014

Art Tutorial - Page 2 of 'A supervillain in the woods'

I've been enjoying this.

So, just for a reminder of what this is:

We set ourselves a little project, which was to do a page of comic art from the same idea. The kids chose what it would be:
-Who? A villain;
-Were? In the woods;
-Doing what? Finding a cave.
As I've already shared, I came up with this insect-woman, Entomon, as my villain, and her giant Firefly assistant, Cole. I had a lot of fun doing it, and the children were interested in seeing more (I think they were slightly disappointed I returned to Acquisition, rather than doing more of this), so here is Page 2.


For this to be a tutorial, I thought I should do at least a couple of things differently, so one of the things  I did differently was to sketch out the page in advance, and worked out roughly what the dialogue would be, and how I'd lay out the characters and speech bubbles. If you can make out my writing, you can see that most of the dialogue stays the same, but I made some changes. Also, in doing the sketches, I realised I really needed to research the new bugs I was adding.


When I started my actual drawing, another change was to try something that I read as advice a while back: Don't put the panel borders in straight away. It seemed to work for me, and I think kept me a bit freer working as I developed the further stages. Still, what we have is the basic stick-figures that are showing what is happening, which I still insist is a stage anybody can do. Again, I've used a coloured pencil, so that it will get in the way less when I'm working on later stages.
Then it develops to the more detailed roughs, still using the coloured pencil, so that I can quickly change and adjust anything that needs it, and I've given myself a clear basis for the detailed pencils to follow. Also, I put in the panel borders at the end of this work.
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Next, the detailed pencilling. I've put this in two stages, how it looked with the orange pencils underneath, and a version with the orange removed to show what I actually drew.
After that, I added the first layer of inks. It clears up the lines, but still lacks a bit of definition, with the bottom left panel being a bit unclear still.

Using a thicker ink pen, I think I've succeeded in making the figures stand out better from each other, and generally add definition.
From there, I added shading, which was very important for this page, as it is set inside a dark cave, and some of the details in the art don't make as much sense without that necessary darkness.

After that, I just had to add the dialogue, with a couple of minor changes (the third panel was so big, it was just asking for at least one more speech bubble than I'd originally planned). I also changed the positioning of some bubbles from the sketch, so as to not hide any important areas of art.


©2014 James Mathurin

Sunday, 21 September 2014

Art Tutorial - A supervillain in the woods

So, following on from this post, where I showed Entomon, a supervillain I'd created as part of a task I'd done with the children in my comics / cartooning group.

We set ourselves a little project, which was to do a page of comic art from the same idea. The kids chose what it would be:
-Who? A villain;
-Were? In the woods;
-Doing what? Finding a cave.
Some of the children have come up with some great ideas, which I'm looking forward to seeing, but here is mine:
Here are the stages I went through to reach it. First I sketched out the frames , figures and where the speech bubbles will go, with a soft, coloured pencil:

Next I added some details to the figures and scenery, and make changes where necessary (like moving Entomon from the centre to the right of the 3rd frame, to allow the cave to be viewed better, and to leave room for speech bubbles:

Then I switched to a drawing pencil to do detailed and shaded art:

After pencils, I switch to ink to define the lines better:

Then ink outlines with a thicker pen, to make the objects stand out from each other better:

The next stage, I did on Photoshop, but can be done by hand, or by other means, but it was me colouring (or, working in grayscale, shading):

Finally, as I showed above, I added the text and speech bubbles:

©2014 James Mathurin